![]() ![]() (If you want to "avoid bottleneck retreats", then you can either use the good 'ol push-and-retreat tactic, or approach the base from the SE, and then let your retreating tanks take the S passage to your repair bay without interference.) There will be a few enemy units north of this base that will come defend it, but due to the layout of the base, either they won't be able to get in to do so, or so much of the base is gone it won't matter. Run your tanks through the central base when you think it's been destroyed enough. Notice how you haven't been hit by VTOLs yet? Nice, isn't it?. There is an enemy repair bay, guarded by NO structures, to the far SE corner of the map if your MBG gets bored due to having nothing to fight, you can send it after this if desired while waiting for your artillery barrage to open up the central base. ![]() Specifically, do NOT go charging into that bottleneck until at LEAST the circled lancer towers are down but if you want to wait for even more damage to that base first, go for it (you can use your MBG to hold off the enemy bunker-buster tanks, or the possibly-approaching-from-the-east-now tank group). Go ahead and load up some more combat units if desired for transport.Įventually, we are going to move our MBG due north into the enemy base, but we have to remove some of it's defenses first. Once your artillery team lands, move them southwest of your repair bay, and attach them to the sensor tower. You can, however, reinforce the anti-cyborg eastern defenses with a couple lancers if your trucks are bored. That said, it's a good idea not to engage them until you have the central base in pain, as you don't want a 2-front fight on your hands. The reason you are not pushing east (whether or not the cybrogs have attacked yet) is because there will be an enemy heavy-tank group there waiting for you being on Tiger bodies though, they move REAL slow. And have your trucks put up more howitzer emplacements, and a Sensor tower (where doesn't matter, just make sure it can see a large part of the enemy central base, and is NOT the closest thing to said base, so that it doesn't get shelled).īe VERY careful not to get too close to the enemy lancer towers during all this. Until they arrive, have your MBG do nothing more than hold off approaching threats. Load up your 10-tank Artillery team, and lift them off. Have your two new trucks help build the anti-cyborg eastern defenses, attach all your battle units (incluing your AG tanks guarding the east) to your MBG and fight off the appraching tank group from the west/north.
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